DRG-Femboy-Voice/Source/FSD/Public/ObjectiveMissionIcon.h
2025-04-15 12:39:31 -07:00

20 lines
479 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "ObjectiveMissionIcon.generated.h"
class UTexture2D;
USTRUCT(BlueprintType)
struct FObjectiveMissionIcon {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UTexture2D* Texture;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FLinearColor Tint;
FSD_API FObjectiveMissionIcon();
};