24 lines
712 B
C++
Executable file
24 lines
712 B
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "MultiHitscanHit.h"
|
|
#include "MultiHitScanHits.generated.h"
|
|
|
|
class UFSDPhysicalMaterial;
|
|
class UPrimitiveComponent;
|
|
|
|
USTRUCT(BlueprintType)
|
|
struct FMultiHitScanHits {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
|
|
TArray<FMultiHitscanHit> Hits;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, Transient, meta=(AllowPrivateAccess=true))
|
|
TArray<UPrimitiveComponent*> Components;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
|
|
TArray<UFSDPhysicalMaterial*> PhysicalMaterials;
|
|
|
|
FSD_API FMultiHitScanHits();
|
|
};
|
|
|