DRG-Femboy-Voice/Source/FSD/Public/MultiHitScanHits.h
2025-04-15 12:39:31 -07:00

24 lines
712 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "MultiHitscanHit.h"
#include "MultiHitScanHits.generated.h"
class UFSDPhysicalMaterial;
class UPrimitiveComponent;
USTRUCT(BlueprintType)
struct FMultiHitScanHits {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TArray<FMultiHitscanHit> Hits;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, Transient, meta=(AllowPrivateAccess=true))
TArray<UPrimitiveComponent*> Components;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TArray<UFSDPhysicalMaterial*> PhysicalMaterials;
FSD_API FMultiHitScanHits();
};