DRG-Femboy-Voice/Source/FSD/Public/MissionStatCategory.h
2025-04-15 12:39:31 -07:00

22 lines
491 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Engine/DataAsset.h"
#include "MissionStatCategory.generated.h"
class UTexture2D;
UCLASS(Blueprintable)
class UMissionStatCategory : public UDataAsset {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FText Title;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UTexture2D* Icon;
public:
UMissionStatCategory();
};