29 lines
727 B
C++
Executable file
29 lines
727 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "Engine/DataAsset.h"
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#include "SoftMinersManualDescription.h"
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#include "MinersManualData.generated.h"
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class UTexture2D;
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UCLASS(Blueprintable)
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class UMinersManualData : public UDataAsset {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FSoftMinersManualDescription Description;
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public:
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UMinersManualData();
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UFUNCTION(BlueprintCallable, BlueprintPure)
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void GetText(FText& Headline, FText& richText);
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UFUNCTION(BlueprintCallable, BlueprintPure)
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UTexture2D* GetFrontImage();
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UFUNCTION(BlueprintCallable, BlueprintPure)
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UTexture2D* GetBackgroundImage();
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};
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