12 lines
310 B
C++
Executable file
12 lines
310 B
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "Components/ActorComponent.h"
|
|
#include "MOD_MakeEliteEnemy.generated.h"
|
|
|
|
UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
|
|
class UMOD_MakeEliteEnemy : public UActorComponent {
|
|
GENERATED_BODY()
|
|
public:
|
|
UMOD_MakeEliteEnemy();
|
|
};
|
|
|