DRG-Femboy-Voice/Source/FSD/Public/LoadoutItemProxy.h
2025-04-15 12:39:31 -07:00

28 lines
742 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Item.h"
#include "ItemLoadoutAnimations.h"
#include "Templates/SubclassOf.h"
#include "LoadoutItemProxy.generated.h"
class AActor;
class UItemCharacterAnimationSet;
UCLASS(Blueprintable)
class ALoadoutItemProxy : public AItem {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UItemCharacterAnimationSet* AnimationSet;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FItemLoadoutAnimations LoadoutAnimations;
public:
ALoadoutItemProxy();
UFUNCTION(BlueprintCallable)
static TSubclassOf<AItem> GetLoadoutItemFromClass(TSubclassOf<AActor> ActorClass);
};