DRG-Femboy-Voice/Source/FSD/Public/LoadoutCopy.h
2025-04-15 12:39:31 -07:00

27 lines
787 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "CharacterPerksSave.h"
#include "CharacterVanityLoadout.h"
#include "ItemLoadout.h"
#include "UpgradeLoadout.h"
#include "LoadoutCopy.generated.h"
USTRUCT(BlueprintType)
struct FLoadoutCopy {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FItemLoadout ItemLoadout;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FUpgradeLoadout UpgradeLoadout;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FCharacterPerksSave PerkLoadout;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FCharacterVanityLoadout VanityLoadout;
FSD_API FLoadoutCopy();
};