DRG-Femboy-Voice/Source/FSD/Public/ItemLoadoutAnimations.h
2025-04-15 12:39:31 -07:00

20 lines
496 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "ItemLoadoutAnimations.generated.h"
class UAnimMontage;
class UAnimSequence;
USTRUCT(BlueprintType)
struct FItemLoadoutAnimations {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UAnimMontage* Loadout;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<UAnimSequence*> Loadout_IdleBreaks;
FSD_API FItemLoadoutAnimations();
};