DRG-Femboy-Voice/Source/FSD/Public/ItemAnimationItem.h
2025-04-15 12:39:31 -07:00

22 lines
583 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "ItemAnimationItem.generated.h"
class UAnimMontage;
USTRUCT(BlueprintType)
struct FItemAnimationItem {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UAnimMontage* FP_CharacterMontage;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UAnimMontage* TP_CharacterMontage;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UAnimMontage* ItemMontage;
FSD_API FItemAnimationItem();
};