DRG-Femboy-Voice/Source/FSD/Public/IconGenerationBase.h
2025-04-15 12:39:31 -07:00

23 lines
607 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "IconGenerationBase.generated.h"
class UMaterialInterface;
class USceneCaptureComponent2D;
UCLASS(Blueprintable)
class AIconGenerationBase : public AActor {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, Transient, meta=(AllowPrivateAccess=true))
USceneCaptureComponent2D* ActiveCaptureComponent;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UMaterialInterface* DownScaleMaterial;
public:
AIconGenerationBase();
};