DRG-Femboy-Voice/Source/FSD/Public/HeatSourceStatusEffectItem.h
2025-04-15 12:39:31 -07:00

21 lines
571 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "ETemperatureIntensity.h"
#include "StatusEffectItem.h"
#include "HeatSourceStatusEffectItem.generated.h"
UCLASS(Blueprintable, EditInlineNew)
class UHeatSourceStatusEffectItem : public UStatusEffectItem {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float Temperature;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
ETemperatureIntensity Intensity;
public:
UHeatSourceStatusEffectItem();
};