DRG-Femboy-Voice/Source/FSD/Public/HUDActorTrackingSubsystem.h
2025-04-15 12:39:31 -07:00

20 lines
633 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Subsystems/WorldSubsystem.h"
#include "BoolDelegateDelegate.h"
#include "DelegateDelegate.h"
#include "HUDActorTrackingSubsystem.generated.h"
UCLASS(Blueprintable)
class UHUDActorTrackingSubsystem : public UWorldSubsystem {
GENERATED_BODY()
public:
UPROPERTY(BlueprintAssignable, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FBoolDelegate OnToggleTrackingEvent;
UPROPERTY(BlueprintAssignable, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FDelegate OnShowAlwaysTrackedEvent;
UHUDActorTrackingSubsystem();
};