DRG-Femboy-Voice/Source/FSD/Public/GraplingGunState.h
2025-04-15 12:39:31 -07:00

18 lines
467 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Engine/NetSerialization.h"
#include "GraplingGunState.generated.h"
USTRUCT(BlueprintType)
struct FGraplingGunState {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector_NetQuantize TargetLocation;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
uint8 IsGrapling: 1;
FSD_API FGraplingGunState();
};