DRG-Femboy-Voice/Source/FSD/Public/GooPuddleStatusEffectTrigger.h
2025-04-15 12:39:31 -07:00

21 lines
560 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Templates/SubclassOf.h"
#include "GooPuddleStatusEffectTrigger.generated.h"
class UDamageClass;
class UStatusEffect;
USTRUCT(BlueprintType)
struct FGooPuddleStatusEffectTrigger {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<UDamageClass*> Trigger;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<UStatusEffect> NewStatusEffect;
FSD_API FGooPuddleStatusEffectTrigger();
};