DRG-Femboy-Voice/Source/FSD/Public/GeneratedInfluenceSets.h
2025-04-15 12:39:31 -07:00

18 lines
508 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "GeneratedInfluenceSet.h"
#include "GeneratedInfluenceSets.generated.h"
USTRUCT(BlueprintType)
struct FGeneratedInfluenceSets {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TArray<FGeneratedInfluenceSet> InfluenceSets;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool IsValid;
FSD_API FGeneratedInfluenceSets();
};