DRG-Femboy-Voice/Source/FSD/Public/GameActivitySettings.h
2025-04-15 12:39:31 -07:00

19 lines
436 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Engine/DataAsset.h"
#include "GameActivitySettings.generated.h"
class UGameActivityType;
UCLASS(Blueprintable)
class UGameActivitySettings : public UDataAsset {
GENERATED_BODY()
public:
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<TSoftObjectPtr<UGameActivityType>> GameActivites;
public:
UGameActivitySettings();
};