DRG-Femboy-Voice/Source/FSD/Public/GDGameStatsTracking.h
2025-04-15 12:39:31 -07:00

15 lines
372 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "GDGameStatsTracking.generated.h"
USTRUCT(BlueprintType)
struct FGDGameStatsTracking {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGameplayTagContainer TotalEnemyKillsFilter;
FSD_API FGDGameStatsTracking();
};