DRG-Femboy-Voice/Source/FSD/Public/FakePhysGrabberComponent.h
2025-04-15 12:39:31 -07:00

23 lines
688 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "AvoidActorEntry.h"
#include "GrabAvoidClassEntry.h"
#include "GrabberComponent.h"
#include "FakePhysGrabberComponent.generated.h"
UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class UFakePhysGrabberComponent : public UGrabberComponent {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FGrabAvoidClassEntry> ActorTypesToAvoid;
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TArray<FAvoidActorEntry> ActorsToAvoid;
public:
UFakePhysGrabberComponent();
};