DRG-Femboy-Voice/Source/FSD/Public/FSDGameSession.h
2025-04-15 12:39:31 -07:00

21 lines
582 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "GameFramework/GameSession.h"
#include "GameFramework/OnlineReplStructs.h"
#include "FSDGameSession.generated.h"
UCLASS(Blueprintable)
class AFSDGameSession : public AGameSession {
GENERATED_BODY()
public:
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TArray<FUniqueNetIdRepl> KickedPlayers;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TArray<FUniqueNetIdRepl> BannedPlayers;
public:
AFSDGameSession();
};