DRG-Femboy-Voice/Source/FSD/Public/FSDChatMessage.h
2025-04-15 12:39:31 -07:00

29 lines
851 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "GameFramework/OnlineReplStructs.h"
#include "EChatMessageType.h"
#include "EChatSenderType.h"
#include "FSDChatMessage.generated.h"
USTRUCT(BlueprintType)
struct FFSDChatMessage {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
EChatMessageType MsgType;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FString Sender;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
EChatSenderType SenderType;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FString Msg;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FUniqueNetIdRepl SenderNetID;
FSD_API FFSDChatMessage();
};