DRG-Femboy-Voice/Source/FSD/Public/EscortMuleMovementState.h
2025-04-15 12:39:31 -07:00

23 lines
690 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "UObject/NoExportTypes.h"
#include "UObject/NoExportTypes.h"
#include "EscortMuleMovementState.generated.h"
USTRUCT(BlueprintType)
struct FEscortMuleMovementState {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
FTransform TargetTransform;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
FVector Velocity;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
FQuat AngularVelocity;
FSD_API FEscortMuleMovementState();
};