DRG-Femboy-Voice/Source/FSD/Public/EnemyAttackDescription.h
2025-04-15 12:39:31 -07:00

22 lines
595 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "EDamageType.h"
#include "EEnemyAttackType.h"
#include "EnemyAttackDescription.generated.h"
USTRUCT(BlueprintType)
struct FEnemyAttackDescription {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FText Name;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
EEnemyAttackType range;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
EDamageType DamageType;
FSD_API FEnemyAttackDescription();
};