DRG-Femboy-Voice/Source/FSD/Public/EliteEnemyBan.h
2025-04-15 12:39:31 -07:00

20 lines
468 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "EliteEnemyBan.generated.h"
class UMissionTemplate;
USTRUCT(BlueprintType)
struct FEliteEnemyBan {
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, meta=(AllowPrivateAccess=true))
FInt32Interval AffectedPlayerCount;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UMissionTemplate* Template;
FSD_API FEliteEnemyBan();
};