DRG-Femboy-Voice/Source/FSD/Public/EasterBunnyAnimInstance.h
2025-04-15 12:39:31 -07:00

20 lines
518 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "NisseAnimInstance.h"
#include "EasterBunnyAnimInstance.generated.h"
UCLASS(Blueprintable, NonTransient)
class UEasterBunnyAnimInstance : public UNisseAnimInstance {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float WindUpTurnSpeed;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float WindUpTimer;
public:
UEasterBunnyAnimInstance();
};