DRG-Femboy-Voice/Source/FSD/Public/DistanceToTargetDamageCondition.h
2025-04-15 12:39:31 -07:00

23 lines
650 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "DamageCondition.h"
#include "DistanceToTargetDamageCondition.generated.h"
UCLASS(Blueprintable, EditInlineNew)
class UDistanceToTargetDamageCondition : public UDamageCondition {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool TestMaxDistance;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float MaxDistance;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float MinimumDistance;
public:
UDistanceToTargetDamageCondition();
};