DRG-Femboy-Voice/Source/FSD/Public/DamageSubsystemItem.h
2025-04-15 12:39:31 -07:00

16 lines
375 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "DamageSubsystemItem.generated.h"
class UDamageComponent;
USTRUCT(BlueprintType)
struct FDamageSubsystemItem {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, Transient, meta=(AllowPrivateAccess=true))
UDamageComponent* DamageComponent;
FSD_API FDamageSubsystemItem();
};