DRG-Femboy-Voice/Source/FSD/Public/DamageModifier.h
2025-04-15 12:39:31 -07:00

23 lines
577 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Engine/DataAsset.h"
#include "DamageModifierItem.h"
#include "DamageModifier.generated.h"
class UDamageCondition;
UCLASS(Blueprintable, EditInlineNew)
class UDamageModifier : public UDataAsset {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
UDamageCondition* Condition;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FDamageModifierItem> Modifiers;
public:
UDamageModifier();
};