23 lines
714 B
C++
Executable file
23 lines
714 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/NoExportTypes.h"
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#include "AttackerPositioningComponent.h"
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#include "CustomObjectAttackerPositioning.generated.h"
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class UHealthComponentBase;
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UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
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class UCustomObjectAttackerPositioning : public UAttackerPositioningComponent {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, Transient, meta=(AllowPrivateAccess=true))
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UHealthComponentBase* Health;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TArray<FVector> AttackerPositions;
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public:
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UCustomObjectAttackerPositioning();
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};
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