DRG-Femboy-Voice/Source/FSD/Public/CustomKeySetting.h
2025-04-15 12:39:31 -07:00

24 lines
668 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "EKeyBindingAxis.h"
#include "CustomKeySetting.generated.h"
USTRUCT(BlueprintType)
struct FCustomKeySetting {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FName SaveID;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FText Description;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FName> ActionNames;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
EKeyBindingAxis ActionAxis;
FSD_API FCustomKeySetting();
};