DRG-Femboy-Voice/Source/FSD/Public/CrossbowStuckProjectileEffectApplication.h
2025-04-15 12:39:31 -07:00

23 lines
745 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "CrossbowStuckProjectileEffect.h"
#include "CrossbowStuckProjectileEffectApplication.generated.h"
UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class UCrossbowStuckProjectileEffectApplication : public UCrossbowStuckProjectileEffect {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float SearchSphereSize;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float SearchTime;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool CurrentlyActive;
public:
UCrossbowStuckProjectileEffectApplication();
};