24 lines
656 B
C++
Executable file
24 lines
656 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "BaseCritterDescriptor.h"
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#include "IRandRange.h"
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#include "CritterDescriptor.generated.h"
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UCLASS(Blueprintable)
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class UCritterDescriptor : public UBaseCritterDescriptor {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FIRandRange SpawnAmountPerRoom;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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float SpawnChancePerRoom;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FIRandRange SpawnAmountPerLevel;
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public:
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UCritterDescriptor();
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};
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