DRG-Femboy-Voice/Source/FSD/Public/CoolDownProgressStyle.h
2025-04-15 12:39:31 -07:00

32 lines
931 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "Templates/SubclassOf.h"
#include "CoolDownProgressStyle.generated.h"
class UCoolDownProgressWidget;
class USoundCue;
class UTexture2D;
USTRUCT(BlueprintType)
struct FCoolDownProgressStyle {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UTexture2D* Icon;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FLinearColor IconTint;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FText Name;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<UCoolDownProgressWidget> WidgetOverride;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
USoundCue* AudioCoolDownFinished;
FSD_API FCoolDownProgressStyle();
};