32 lines
931 B
C++
Executable file
32 lines
931 B
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "UObject/NoExportTypes.h"
|
|
#include "Templates/SubclassOf.h"
|
|
#include "CoolDownProgressStyle.generated.h"
|
|
|
|
class UCoolDownProgressWidget;
|
|
class USoundCue;
|
|
class UTexture2D;
|
|
|
|
USTRUCT(BlueprintType)
|
|
struct FCoolDownProgressStyle {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
UTexture2D* Icon;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FLinearColor IconTint;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FText Name;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
TSubclassOf<UCoolDownProgressWidget> WidgetOverride;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
USoundCue* AudioCoolDownFinished;
|
|
|
|
FSD_API FCoolDownProgressStyle();
|
|
};
|
|
|