DRG-Femboy-Voice/Source/FSD/Public/CommunityRewardNotification.h
2025-04-15 12:39:31 -07:00

26 lines
704 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "CommunityRewardNotification.generated.h"
class UTexture2D;
USTRUCT(BlueprintType)
struct FCommunityRewardNotification {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FText Text;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UTexture2D* Icon;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FLinearColor IconColor;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FString ID;
FSD_API FCommunityRewardNotification();
};