DRG-Femboy-Voice/Source/FSD/Public/CoilMaterial.h
2025-04-15 12:39:31 -07:00

16 lines
352 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "CoilMaterial.generated.h"
class UMaterialInstanceDynamic;
USTRUCT(BlueprintType)
struct FCoilMaterial {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
UMaterialInstanceDynamic* Material;
FSD_API FCoilMaterial();
};