DRG-Femboy-Voice/Source/FSD/Public/ClaimableRewardEntry.h
2025-04-15 12:39:31 -07:00

30 lines
875 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "ClaimableRewardEntry.generated.h"
class UClaimableRewardEntryWidget;
class UObject;
class UReward;
USTRUCT(BlueprintType)
struct FClaimableRewardEntry {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FText Title;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FText Text;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UObject> Image;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
TArray<UReward*> Rewards;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UClaimableRewardEntryWidget> EntryWidgetOverride;
FSD_API FClaimableRewardEntry();
};