DRG-Femboy-Voice/Source/FSD/Public/CharacterPerksSave.h
2025-04-15 12:39:31 -07:00

17 lines
377 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "PerkEquipEntry.h"
#include "CharacterPerksSave.generated.h"
USTRUCT(BlueprintType)
struct FCharacterPerksSave {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FPerkEquipEntry> CharacterPerks;
public:
FSD_API FCharacterPerksSave();
};