DRG-Femboy-Voice/Source/FSD/Public/CategoryID.h
2025-04-15 12:39:31 -07:00

21 lines
518 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "Engine/DataAsset.h"
#include "SaveGameIDInterface.h"
#include "CategoryID.generated.h"
UCLASS(Blueprintable)
class FSD_API UCategoryID : public UDataAsset, public ISaveGameIDInterface {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGuid SavegameID;
public:
UCategoryID();
// Fix for true pure virtual functions not being implemented
};