DRG-Femboy-Voice/Source/FSD/Public/CSGRaycastHitInfo.h
2025-04-15 12:39:31 -07:00

21 lines
550 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "CSGRaycastHitInfo.generated.h"
USTRUCT(BlueprintType)
struct FCSGRaycastHitInfo {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector Position;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector Normal;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 Material;
FSD_API FCSGRaycastHitInfo();
};