28 lines
799 B
C++
Executable file
28 lines
799 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "BakeSettings.h"
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#include "MatrixWithExactSync.h"
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#include "Templates/SubclassOf.h"
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#include "CSGBuildOperationData.generated.h"
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class ACSGBuilder;
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USTRUCT(BlueprintType)
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struct FCSGBuildOperationData {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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int32 OperationNumber;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TSubclassOf<ACSGBuilder> CSGModel;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FBakeSettings CarverSettings;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FMatrixWithExactSync Transform;
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FSD_API FCSGBuildOperationData();
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};
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