31 lines
916 B
C++
Executable file
31 lines
916 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "VanityItem.h"
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#include "BeardColorVanityItem.generated.h"
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class UMaterialInterface;
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UCLASS(Blueprintable, EditInlineNew)
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class UBeardColorVanityItem : public UVanityItem {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UMaterialInterface* HairColor;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UMaterialInterface* EyebrowColor;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UMaterialInterface* MoustacheColor;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UMaterialInterface* SideburnColor;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UMaterialInterface* BeardColor;
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public:
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UBeardColorVanityItem();
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};
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