DRG-Femboy-Voice/Source/FSD/Public/BeardColorVanityItem.h
2025-04-15 12:39:31 -07:00

31 lines
916 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "VanityItem.h"
#include "BeardColorVanityItem.generated.h"
class UMaterialInterface;
UCLASS(Blueprintable, EditInlineNew)
class UBeardColorVanityItem : public UVanityItem {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UMaterialInterface* HairColor;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UMaterialInterface* EyebrowColor;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UMaterialInterface* MoustacheColor;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UMaterialInterface* SideburnColor;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UMaterialInterface* BeardColor;
public:
UBeardColorVanityItem();
};