23 lines
664 B
C++
Executable file
23 lines
664 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "BehaviorTree/Tasks/BTTask_BlackboardBase.h"
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#include "BTTask_FindPointNearCeiling.generated.h"
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UCLASS(Blueprintable)
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class UBTTask_FindPointNearCeiling : public UBTTask_BlackboardBase {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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float CloseToCeilingBias;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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float LookForCeilingLength;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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float SearchRadius;
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public:
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UBTTask_FindPointNearCeiling();
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};
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