DRG-Femboy-Voice/Source/FSD/Public/BTTask_FindPointNearCeiling.h
2025-04-15 12:39:31 -07:00

23 lines
664 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "BehaviorTree/Tasks/BTTask_BlackboardBase.h"
#include "BTTask_FindPointNearCeiling.generated.h"
UCLASS(Blueprintable)
class UBTTask_FindPointNearCeiling : public UBTTask_BlackboardBase {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float CloseToCeilingBias;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float LookForCeilingLength;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float SearchRadius;
public:
UBTTask_FindPointNearCeiling();
};