DRG-Femboy-Voice/Source/FSD/Public/AnimNotify_SpawnActor.h
2025-04-15 12:39:31 -07:00

29 lines
869 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "UObject/NoExportTypes.h"
#include "Animation/AnimNotifies/AnimNotify.h"
#include "Templates/SubclassOf.h"
#include "AnimNotify_SpawnActor.generated.h"
class AActor;
UCLASS(Blueprintable, CollapseCategories, MinimalAPI)
class UAnimNotify_SpawnActor : public UAnimNotify {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<AActor> Actor;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FName SocketName;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector LocationOffset;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FRotator RotationOffset;
UAnimNotify_SpawnActor();
};