DRG-Femboy-Voice/Source/FSD/Public/AnchorTurnerAnimInstance.h
2025-04-15 12:39:31 -07:00

24 lines
753 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Animation/AnimInstance.h"
#include "AnchorTurnerAnimInstance.generated.h"
UCLASS(Blueprintable, NonTransient)
class UAnchorTurnerAnimInstance : public UAnimInstance {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
float ModuleRotation;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
float Percent;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
float TurnSpeed;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool IsFinished;
UAnchorTurnerAnimInstance();
};