DRG-Femboy-Voice/Source/FSD/Public/AfflictionEntriesArray.h
2025-04-15 12:39:31 -07:00

21 lines
611 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Engine/NetSerialization.h"
#include "AfflictionEntry.h"
#include "AfflictionEntriesArray.generated.h"
class UPawnAfflictionComponent;
USTRUCT(BlueprintType)
struct FAfflictionEntriesArray : public FFastArraySerializer {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FAfflictionEntry> Items;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, NotReplicated, meta=(AllowPrivateAccess=true))
UPawnAfflictionComponent* Owner;
FSD_API FAfflictionEntriesArray();
};