DRG-Femboy-Voice/Source/FSD/Public/ActiveCampaignItem.h
2025-04-15 12:39:31 -07:00

21 lines
549 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "ActiveCampaignItem.generated.h"
USTRUCT(BlueprintType)
struct FActiveCampaignItem {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGuid CampaignID;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 Progress;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 Seed;
FSD_API FActiveCampaignItem();
};