18 lines
547 B
C++
Executable file
18 lines
547 B
C++
Executable file
#include "VanitySettings.h"
|
|
|
|
bool UVanitySettings::HasNewVanityNotification(UObject* WorldContextObject, EVanitySlot Slot, UPlayerCharacterID* characterID) {
|
|
return false;
|
|
}
|
|
|
|
UTexture2D* UVanitySettings::GetVanityCategoryIcon(EVanitySlot Slot) const {
|
|
return NULL;
|
|
}
|
|
|
|
void UVanitySettings::GetUnlockedStoreVanityCount(UObject* WorldContextObject, EVanitySlot Slot, UPlayerCharacterID* characterID, int32& owned, int32& Total) {
|
|
}
|
|
|
|
UVanitySettings::UVanitySettings() {
|
|
this->MedbayArmorItem = NULL;
|
|
this->AlwaysLockedDLC = NULL;
|
|
}
|
|
|