DRG-Femboy-Voice/Source/FSD/Private/VanityCharacter.cpp
2025-04-15 12:39:31 -07:00

32 lines
979 B
C++
Executable file

#include "VanityCharacter.h"
#include "Components/ChildActorComponent.h"
#include "Components/SkeletalMeshComponent.h"
void AVanityCharacter::DisplayVanity() {
}
void AVanityCharacter::Clean() {
}
AVanityCharacter::AVanityCharacter() {
this->ChildActorComponent = CreateDefaultSubobject<UChildActorComponent>(TEXT("ItemInstance"));
this->Animation = NULL;
this->skinColor = NULL;
this->BeardColor = NULL;
this->DynamicBeardColor = NULL;
this->Head = NULL;
this->EyeBrows = NULL;
this->Sideburns = NULL;
this->Moustache = NULL;
this->Beard = NULL;
this->Armor = NULL;
this->ArmorColor = NULL;
this->Mesh = CreateDefaultSubobject<USkeletalMeshComponent>(TEXT("CharacterMesh0"));
this->BodyMesh = CreateDefaultSubobject<USkeletalMeshComponent>(TEXT("BodyMesh"));
this->DefaultHairColor = NULL;
this->DefaultArmorMaterial = NULL;
this->itemClass = NULL;
this->Framework = NULL;
this->Paintjob = NULL;
}