109 lines
2.5 KiB
C++
Executable file
109 lines
2.5 KiB
C++
Executable file
#include "TetherComponent.h"
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#include "Net/UnrealNetwork.h"
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void UTetherComponent::ToggleConnectionValidation(bool Enabled, bool reactivate) {
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}
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void UTetherComponent::StopLoSTimer() {
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}
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void UTetherComponent::StartLoSTimer() {
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}
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void UTetherComponent::SetupConnectionpoint(UMeshComponent* Mesh, const FName& SocketName) {
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}
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void UTetherComponent::SetConnectionRange(float range) {
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}
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void UTetherComponent::ResetConnectionHistory() {
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}
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void UTetherComponent::OnRep_HasPower() {
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}
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void UTetherComponent::OnRep_ForwardConnection() {
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}
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void UTetherComponent::OnRep_BackConnection() {
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}
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void UTetherComponent::MessageTetherLine(const FName& Message, float Delay, ETetherMessageDirection messageDirection) {
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}
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void UTetherComponent::MessageBody(const FTetherMessageSettings& Message) {
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}
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bool UTetherComponent::IsStartOfLine() const {
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return false;
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}
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bool UTetherComponent::IsFullyConnected() const {
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return false;
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}
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bool UTetherComponent::IsEndOfLine() const {
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return false;
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}
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bool UTetherComponent::IsConnected() const {
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return false;
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}
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UTetherComponent* UTetherComponent::GetTetherlineEnd(bool front) {
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return NULL;
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}
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bool UTetherComponent::GetHasPower() const {
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return false;
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}
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UTetherComponent* UTetherComponent::GetForwardConnection() {
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return NULL;
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}
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float UTetherComponent::GetConnectionRange() const {
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return 0.0f;
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}
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FVector UTetherComponent::GetConnectionPoint() const {
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return FVector{};
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}
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TArray<UTetherComponent*> UTetherComponent::GetConnectionHistory() {
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return TArray<UTetherComponent*>();
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}
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UTetherComponent* UTetherComponent::GetBackConnection() {
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return NULL;
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}
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void UTetherComponent::DisconnectFromTetherLine(bool Deactivate) {
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}
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bool UTetherComponent::ConnectToTetherLine() {
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return false;
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}
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void UTetherComponent::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(UTetherComponent, ForwardConnection);
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DOREPLIFETIME(UTetherComponent, backConnection);
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DOREPLIFETIME(UTetherComponent, hasPower);
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}
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UTetherComponent::UTetherComponent() {
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this->TetherMesh = NULL;
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this->AutoSetup = false;
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this->ForwardConnection = NULL;
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this->backConnection = NULL;
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this->ConnectionDistance = 800.00f;
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this->ConnectionMode = ETetherConnectionMode::Both;
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this->ConnectionPriority = 0;
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this->ConnectionHistorySize = 3;
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this->GeneratesPower = false;
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this->PeriodicConnectionValidation = false;
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this->hasPower = false;
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}
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