13 lines
354 B
C++
Executable file
13 lines
354 B
C++
Executable file
#include "TerrainPlacementComponent.h"
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void UTerrainPlacementComponent::RemoveBlockers() {
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}
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void UTerrainPlacementComponent::AddBlockers(AProceduralSetup* ProceduralSetup, const FTransform& Transform) {
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}
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UTerrainPlacementComponent::UTerrainPlacementComponent() {
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this->CapsuleType = EDebrisColliderType::Object;
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this->BlockerIDHack = -1;
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}
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