30 lines
773 B
C++
Executable file
30 lines
773 B
C++
Executable file
#include "StatusEffect.h"
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#include "Templates/SubclassOf.h"
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bool UStatusEffect::ShouldInstantiate_Implementation() const {
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return false;
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}
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float UStatusEffect::GetStatusEffectDuration(TSubclassOf<UStatusEffect> StatusEffect) {
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return 0.0f;
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}
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bool UStatusEffect::CanTrigger(AActor* Target) const {
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return false;
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}
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UStatusEffect::UStatusEffect() {
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this->PawnAffliction = NULL;
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this->MaxResistance = 1.00f;
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this->DamageClass = NULL;
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this->ExclusiveKey = NULL;
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this->TriggerTwiceOnPush = false;
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this->CanStack = false;
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this->MaxStack = 10;
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this->Duration = -1.00f;
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this->ApplyDurationAfterPop = false;
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this->RemoveOnDeath = true;
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this->RemoveOnTemperatureStateChange = false;
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this->AllowExternalSread = false;
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}
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