DRG-Femboy-Voice/Source/FSD/Private/StatusEffect.cpp
2025-04-15 12:39:31 -07:00

30 lines
773 B
C++
Executable file

#include "StatusEffect.h"
#include "Templates/SubclassOf.h"
bool UStatusEffect::ShouldInstantiate_Implementation() const {
return false;
}
float UStatusEffect::GetStatusEffectDuration(TSubclassOf<UStatusEffect> StatusEffect) {
return 0.0f;
}
bool UStatusEffect::CanTrigger(AActor* Target) const {
return false;
}
UStatusEffect::UStatusEffect() {
this->PawnAffliction = NULL;
this->MaxResistance = 1.00f;
this->DamageClass = NULL;
this->ExclusiveKey = NULL;
this->TriggerTwiceOnPush = false;
this->CanStack = false;
this->MaxStack = 10;
this->Duration = -1.00f;
this->ApplyDurationAfterPop = false;
this->RemoveOnDeath = true;
this->RemoveOnTemperatureStateChange = false;
this->AllowExternalSread = false;
}